Uses of Class
com.sencha.gxt.chart.client.draw.sprite.Sprite

Packages that use Sprite
com.sencha.gxt.chart.client.chart.series   
com.sencha.gxt.chart.client.draw   
com.sencha.gxt.chart.client.draw.engine   
com.sencha.gxt.chart.client.draw.path   
com.sencha.gxt.chart.client.draw.sprite   
 

Uses of Sprite in com.sencha.gxt.chart.client.chart.series
 

Methods in com.sencha.gxt.chart.client.chart.series that return Sprite
 Sprite ScatterSeries.getMarkerConfig()
          Returns the marker configuration.
 Sprite SeriesLabelConfig.getSpriteConfig()
          Returns the label sprite configuration.
 

Methods in com.sencha.gxt.chart.client.chart.series with parameters of type Sprite
 void SeriesHighlighter.hightlight(Sprite sprite)
          Highlights the given sprite.
 void ScatterHighlighter.hightlight(Sprite sprite)
           
 void BarHighlighter.hightlight(Sprite sprite)
           
 void AreaHighlighter.hightlight(Sprite sprite)
           
 void ScatterSeries.setMarkerConfig(Sprite markerConfig)
          Sets the marker configuration.
 void SeriesLabelConfig.setSpriteConfig(Sprite spriteConfig)
          Sets the label sprite configuration.
 void SeriesRenderer.spriteRenderer(Sprite sprite, int index, ListStore<M> store)
          Customizes the given sprite using the given index and store.
 void SeriesHighlighter.unHightlight(Sprite sprite)
          Remove highlighting from the given sprite.
 void ScatterHighlighter.unHightlight(Sprite sprite)
           
 void BarHighlighter.unHightlight(Sprite sprite)
           
 void AreaHighlighter.unHightlight(Sprite sprite)
           
 

Uses of Sprite in com.sencha.gxt.chart.client.draw
 

Methods in com.sencha.gxt.chart.client.draw that return types with arguments of type Sprite
 SpriteList<Sprite> Surface.getSprites()
          Returns the SpriteList containing all the sprites in the surface.
 

Methods in com.sencha.gxt.chart.client.draw with parameters of type Sprite
 void Surface.add(Sprite... sprites)
          Adds a Sprite to the surface.
 void DrawComponent.addSprite(Sprite sprite)
          Adds a Sprite to the draw widget's Surface.
static Animator DrawFx.createDegreesAnimator(Sprite sprite, double degrees)
          Returns an Animator that will animate the given Sprite to the given degrees of rotation.
static Animator DrawFx.createOpacityAnimator(Sprite sprite, double opacity)
          Returns an Animator that will animate the given Sprite to the given opacity.
static Animator DrawFx.createRotationAnimator(Sprite sprite, double x, double y, double degrees)
          Returns an Animator that will animate the given Sprite to the given rotation.
static Animator DrawFx.createScalingAnimator(Sprite sprite, Scaling scaling)
          Returns an Animator that will animate the given Sprite to the given Scaling.
static Animator DrawFx.createStrokeWidthAnimator(Sprite sprite, double strokeWidth)
          Returns an Animator that will animate the given Sprite to the given stroke width.
static Animator DrawFx.createTranslationAnimator(Sprite sprite, double x, double y)
          Returns an Animator that will animate the given Sprite to the given Translation coordinates.
 PreciseRectangle Surface.getBBox(Sprite sprite)
          Calculates the bounding box of the given sprite.
 void Surface.remove(Sprite sprite)
          Removes the given sprite from the surface.
 void DrawComponent.remove(Sprite sprite)
          Removes a Sprite from the draw widget's Surface.
abstract  void Surface.renderSprite(Sprite sprite)
          Renders the given sprite to the DOM.
 void DrawComponent.renderSprite(Sprite sprite)
          Renders the given sprite to the surface.
abstract  void Surface.setCursor(Sprite sprite, String property)
          Sets the cursor property for the given sprite.
 

Uses of Sprite in com.sencha.gxt.chart.client.draw.engine
 

Methods in com.sencha.gxt.chart.client.draw.engine with parameters of type Sprite
 void VML.renderSprite(Sprite sprite)
           
 void SVG.renderSprite(Sprite sprite)
           
 void VML.setCursor(Sprite sprite, String property)
           
 void SVG.setCursor(Sprite sprite, String property)
           
 

Uses of Sprite in com.sencha.gxt.chart.client.draw.path
 

Subclasses of Sprite in com.sencha.gxt.chart.client.draw.path
 class PathSprite
          A Sprite that represents a path.
 

Uses of Sprite in com.sencha.gxt.chart.client.draw.sprite
 

Classes in com.sencha.gxt.chart.client.draw.sprite with type parameters of type Sprite
 class SpriteList<S extends Sprite>
          Handles a group of sprites with common methods to a sprite.
 

Subclasses of Sprite in com.sencha.gxt.chart.client.draw.sprite
 class CircleSprite
          A Sprite that represents a circle.
 class EllipseSprite
          A Sprite that represents an ellipse.
 class ImageSprite
          A Sprite that represents an image.
 class RectangleSprite
          A Sprite that represents a rectangle.
 class TextSprite
          A Sprite that represents text.
 

Methods in com.sencha.gxt.chart.client.draw.sprite that return Sprite
abstract  Sprite Sprite.copy()
          Returns a copy of the sprite.
 Sprite ImageSprite.copy()
           
 Sprite SpriteSelectionEvent.getSprite()
          Returns the sprite that caused the event.
 Sprite SpriteOverEvent.getSprite()
          Returns the sprite that caused the event.
 Sprite SpriteOutEvent.getSprite()
          Returns the sprite that caused the event.
 

Methods in com.sencha.gxt.chart.client.draw.sprite with parameters of type Sprite
 void TextSprite.update(Sprite sprite)
           
 void Sprite.update(Sprite sprite)
          Updates the attributes of the sprite using the given sprite.
 void RectangleSprite.update(Sprite sprite)
           
 void ImageSprite.update(Sprite sprite)
           
 void EllipseSprite.update(Sprite sprite)
           
 void CircleSprite.update(Sprite sprite)
           
 

Constructors in com.sencha.gxt.chart.client.draw.sprite with parameters of type Sprite
Sprite(Sprite sprite)
          Creates a copy of the given sprite.
SpriteOutEvent(Sprite sprite)
          Creates a new event with the given sprite.
SpriteOverEvent(Sprite sprite)
          Creates a new event with the given sprite.
SpriteSelectionEvent(Sprite sprite)
          Creates a new event with the given sprite.
 



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