|
Class Summary |
| Color |
Base color class that represents a String color value. |
| DrawComponent |
The Draw Component is a surface in which Sprites can be rendered. |
| DrawFx |
Class that provides utility functions for creating sprite animations. |
| Gradient |
A color representing a linear gradient. |
| HSL |
Represent an HSL color. |
| HSV |
Represents an HSV color. |
| Hue |
Abstract color representing hue and saturation values. |
| Matrix |
Matrix class representing the vector transform matrix used in SVG and
VML. |
| Polygon |
Represents a polygon. |
| RGB |
Represents an RGB color. |
| Rotation |
Represents a two dimensional rotation. |
| Scaling |
Represents a two dimensional scaling. |
| Stop |
Represents a gradient stop. |
| Surface |
A Surface is an interface to render methods inside a draw
DrawComponent. |
| Translation |
Represents a two dimensional translation. |