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M - the data type used by the rendererpublic interface SeriesRenderer<M>
Interface used to create a custom renderer for a series.
| Method Summary | |
|---|---|
void |
spriteRenderer(Sprite sprite,
int index,
ListStore<M> store)
Customizes the given sprite using the given index and store. |
| Method Detail |
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void spriteRenderer(Sprite sprite,
int index,
ListStore<M> store)
sprite - the sprite to be customizedindex - the store indexstore - the data store
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