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java.lang.Objectca.odell.glazedlists.swing.EventListModel<E>
public class EventListModel<E>
An EventListModel adapts an EventList to the ListModel interface making it
appropriate for use with a JList. Each element of the list
corresponds to an element in the ListModel.
The EventListModel class is not thread-safe. Unless
otherwise noted, all methods are only safe to be called from the event
dispatch thread. To do this programmatically, use
SwingUtilities.invokeAndWait(Runnable).
SwingUtilities.invokeAndWait(Runnable)| Field Summary | |
|---|---|
protected ca.odell.glazedlists.swing.MutableListDataEvent |
listDataEvent
recycle the list data event to prevent unnecessary object creation |
| Constructor Summary | |
|---|---|
EventListModel(EventList<E> source)
Creates a new model that contains all objects located in the given source and reacts to any changes in the given
source. |
|
| Method Summary | |
|---|---|
void |
addListDataListener(ListDataListener listDataListener)
Registers the specified ListDataListener to receive updates whenever this list changes. |
void |
dispose()
Releases the resources consumed by this EventListModel so that it
may eventually be garbage collected. |
protected void |
fireListDataEvent(ListDataEvent listDataEvent)
Notifies all ListDataListeners about one block of changes in the list. |
Object |
getElementAt(int index)
Retrieves the value at the specified location from the table. |
int |
getSize()
Gets the size of the list. |
void |
listChanged(ListEvent<E> listChanges)
For implementing the ListEventListener interface. |
void |
removeListDataListener(ListDataListener listDataListener)
Deregisters the specified ListDataListener from receiving updates whenever this list changes. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
protected final ca.odell.glazedlists.swing.MutableListDataEvent listDataEvent
| Constructor Detail |
|---|
public EventListModel(EventList<E> source)
source and reacts to any changes in the given
source.
| Method Detail |
|---|
public void listChanged(ListEvent<E> listChanges)
This always sends discrete changes for the complete size of the list. It may be more efficient to implement a threshhold where a large list of changes are grouped together as a single change. This is how the ListTable accepts large change events.
listChanged in interface ListEventListener<E>public Object getElementAt(int index)
getElementAt in interface ListModelListTablepublic int getSize()
getSize in interface ListModelpublic void addListDataListener(ListDataListener listDataListener)
The specified ListDataListener must not save a reference to the ListDataEvent beyond the end of the notification method. This is because the ListDataEvent is re-used to increase the performance of this implementation.
addListDataListener in interface ListModelpublic void removeListDataListener(ListDataListener listDataListener)
removeListDataListener in interface ListModelprotected void fireListDataEvent(ListDataEvent listDataEvent)
public void dispose()
EventListModel so that it
may eventually be garbage collected.
An EventListModel will be garbage collected without a call to
dispose(), but not before its source EventList is garbage
collected. By calling dispose(), you allow the EventListModel
to be garbage collected before its source EventList. This is
necessary for situations where an EventListModel is short-lived but
its source EventList is long-lived.
Warning: It is an error
to call any method on an EventListModel after it has been disposed.
As such, this EventListModel should be detached from its
corresponding Component before it is disposed.
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