public class EntityNode<E> extends Node
| Constructor and Description |
|---|
EntityNode(E entity) |
| Modifier and Type | Method and Description |
|---|---|
void |
addEntities(Set<E> entity) |
void |
addEntity(E entity) |
Set<E> |
getEntities() |
boolean |
inputActivated() |
boolean |
isActive() |
void |
reset() |
String |
toString() |
addOutput, getInputs, getOutputs, hasOutput, isRedundant, remove, removeInOuts, removeOutputpublic EntityNode(E entity)
public void addEntity(E entity)
public boolean inputActivated()
inputActivated in class NodeCopyright © 2019. All rights reserved.